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TRISTAN DUNLOP
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Program
PROJECT TITLE:
Spirit Kin
GAME ENGINE:
Unity 3D
PLATFORM:
PC
ROLES:
Lead Character Artist
2D Concept Artist
Spirit Kin is a 3rd person hack-and-slash game. The core objective is for players to fight corrupted spirits and protect sacred shrines within a hidden mountain village.
This game was the result of a senior capstone project at the University of California, Santa Cruz, consisting of twelve undergraduate students majoring in Art and Design: Games and Playable Media and Computer Science: Computer Game Design.
I was responsible for all character art, from concepts to modeling, texturing, rigging, and animation. I also contributed to the 2D side, producing menu splash art and UI artifacts.
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